Mechanic Legends: How to Get Your First and Next Cars
Quick answer
- First car route: In Mechanic Legends, buy the tutorial junkyard project, restore and sell it, then take the Hoshino Metro starter keys.
- Another route: The auction house contains mystery garages. A recorded opening produces a Supra, with no guarantee of the next result.
- Before spending: Choose whether the next vehicle is for driving, a personal build or collection, and keep room for finishing it.
Follow the junkyard introduction to completion
When the opening tutorial sends you to the junkyard, inspect the car and buy the project it introduces. The recorded desktop interaction uses a held E input. Return to the garage along the green ground GPS route and work through the restoration before treating the purchase as a finished owned-car goal.
The route teaches more than acquisition. The battery needs charging, the radiator needs repair and the exterior moves through rust removal and paint. Finish those stages rather than leaving the first car halfway restored while looking for another purchase. The beginner guide connects the full sequence when you need the order rather than just the acquisition choices.
Take the starter keys after the sale
The tutorial restoration ends at the used car dealer. After selling that restored project, the player takes the keys to a starter car named Hoshino Metro. That is the starting ownership route shown before the later developer-funded collection appears in the video.
Keep the sequence precise. The starter keys are part of the opening tutorial, not a promise that every restored car sale creates another free vehicle. Once you have the starter car, you can use it to decide whether you enjoy workshop projects, driving around Los Archilis or the collection side of the game. You do not need a showcase garage full of expensive cars to make that choice.
| Route | Shown result | Keep in mind |
|---|---|---|
| Tutorial restoration | Sale followed by starter keys | Complete the opening sequence |
| Starter keys | Hoshino Metro | A useful first owned vehicle |
| Auction mystery garage | One recorded Supra result | Contents are not guaranteed by that example |
Understand what an auction garage gives you
The auction house provides a different kind of acquisition: opening a mystery garage. The recorded player obtains a Supra from one opening. Treat that as a shown result, rather than a fixed contents list or a guaranteed way to select that model.
Before committing, decide whether the uncertainty itself is something you enjoy. If you want a particular build, an unknown vehicle may not serve it immediately. If you are collecting for variety, set the amount you are comfortable spending on that goal. The rare-car locations guide explains the known acquisition destination without inventing coordinates or guaranteed spawns.
Plan what happens after acquisition
Getting a car and completing the car you want are separate goals. A vehicle intended for restoration needs time in the workshop. A modification project needs compatible parts and a clear purpose. A car bought for cruising can be useful as it is while you decide on another change.
Use the car ownership guide to choose that role before adding another project. Keep the creator's later developer-provided money and cars outside your own progression plan. Those resources make a broad demonstration possible, but they are not an ordinary route you can follow after taking the starter keys. Finish the acquisition route you actually chose, then decide what that vehicle adds to your next visit.